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AI Insights · Timothy · March 2024

Top 5 Low Poly Games in the UK Q1 2024 Performance

In Q1 2024, the top 5 Low Poly Games in the UK showed varied performance in terms of weekly downloads, revenue, and active users. Key insights reveal trends in user engagement and revenue generation.

Top 5 Low Poly Games in the UK Q1 2024 Performance

In Q1 2024, the top 5 Low Poly Games on a unified platform in the United Kingdom demonstrated diverse performance metrics, as analyzed by Sensor Tower. Here’s a detailed look at their weekly downloads, revenue, and active user trends.

Roblox from Roblox Corporation showed strong weekly revenue, starting at approximately $1.1M and fluctuating between $900K and $1M throughout the quarter. Weekly downloads began at 91K and saw a dip to around 57K mid-quarter before rising again to 70K by the end of March. The app maintained a high level of user engagement, with weekly active users starting at 5M, dipping slightly mid-quarter, and recovering to 4.7M by the end.

Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd experienced a decline in weekly revenue, starting at $39.6K and decreasing to $29K by the end of the quarter. Weekly downloads also showed a downward trend, starting at 12.9K and ending at 7.9K. Similarly, weekly active users dropped from 30.4K to 19.6K over the same period.

Old School RuneScape by Jagex presented a relatively stable performance. Weekly revenue fluctuated between $22K and $36K, with a peak at the end of February. Downloads were modest, starting at 1.3K and increasing to 1.7K by the end of March. Active users remained steady, beginning at 10.8K and reaching 11.5K by the quarter's end.

Frozen City from Century Games Pte. Ltd. showed consistent weekly revenue, starting at $30.4K and ending at $31.5K, with slight fluctuations in between. Downloads began at 4.1K, dipped to 1.9K, and then recovered to 2.8K. Weekly active users started at 48.2K and ended at 44.7K, with minor fluctuations throughout the quarter.

Eatventure by Lessmore UG (haftungsbeschränkt) saw a steady increase in weekly revenue, starting at $11.1K and peaking at $16.2K by the end of March. Downloads showed an initial high of 29.5K, followed by a mid-quarter dip, and then a recovery to 14.8K. Active users began at 45.7K, peaked mid-quarter at 53.3K, and ended at 45.9K.

These trends highlight the dynamic nature of the mobile gaming market in the UK. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024